NT3R

A blog that needs work

Don't Beat Yourself Up

When working on things, there are often setbacks, distractions, detours, roadblocks, whatever. These things are understandably a nuisance, but for the most part are unavoidable. Sometimes, you fall off the horse, so to speak.

I know it goes without saying that when you fall off the horse, you get back up, but I think there's a bit more to it that's understated. There's a bit more to dealing with these setbacks.

I think the bit that's understated is that, regardless of what problem there is, don't beat yourself up over it. If you've made a mistake, learn from it and move on. If something bad has happened, find the good in it and get over it. Especially if the problem is really beyond your control.

As an example, I thought I had a pretty good pace with the blog, and I missed updating yesterday. Oh well; Just got to keep on moving.

Short post today, but I'm not going to beat myself up over it.

Hopefully in the coming days, I can move off the of this 'self-help' series and into some more substantial content. title: Don't Beat Yourself Update: 2012-06-06 23:25 ---When working on things, there are often setbacks, distractions, detours, roadblocks, whatever. These things are understandably a nuisance, but for the most part are unavoidable. Sometimes, you fall off the horse, so to speak.

I know it goes without saying that when you fall off the horse, you get back up, but I think there's a bit more to it that's understated. There's a bit more to dealing with these setbacks.

I think the bit that's understated is that, regardless of what problem there is, don't beat yourself up over it. If you've made a mistake, learn from it and move on. If something bad has happened, find the good in it and get over it. Especially if the problem is really beyond your control.

As an example, I thought I had a pretty good pace with the blog, and I missed updating yesterday. Oh well; Just got to keep on moving.

Short post today, but I'm not going to beat myself up over it.

Hopefully in the coming days, I can move off the of this 'self-help' series and into some more substantial content.

Nicholas Terwoord

A self-titled software developer, "code archaeologist" (whatever that means), and professional geek. Spends too much of his time coming up with new projects, and not enough time working on them. Likes video games, board games, anime, manga, and Pathfinder / Dungeons and Dragons (GOTO: Line #1 - Geek).

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